Get laid with jasmine
Right, so the lamp's been rubbed, the wishes are done, but apparently nobody wished for this particular ending. The whole "street rat to prince" arc goes out the window when the sky turns that specific shade of purple. Jasmine's palace chamber gets a makeover too, all silks and low candlelight, the kind that makes shadows do funny things on the walls. And her, she's not the one waiting on a balcony anymore. Those iconic turquoise silks are hanging on for dear life over tits that have decided to break the laws of physics in the most spectacular way. Like, someone definitely spiked the Agrabah water supply with something from a very different kind of genie bottle. The whole thing is a touch based game, you poke and prod and she reacts with these little gasps, a meter fills up. It's simple, almost too simple, you forget what you're doing for a second and then bam, she's arching her back and her outfit just sort of... gives up. The breast expansion thing isn't a gradual process either, it's like a magic trick gone wonderfully wrong, one second they're big, the next they're eclipsing the lamp. Makes you wonder about the structural integrity of the palace, honestly.
And then the actual getting down to it starts. I got distracted for a solid minute just watching the jiggle physics on that massive ass, it's hypnotic, like a lava lamp but significantly more likely to make you forget your own name. The whole "Arabian nights" aesthetic is just a thin coat of paint over a very straightforward, very explicit loop. You guide his, uh, "sword of truth" into her and the animation cycles are decent, not groundbreaking, but the sound design does a lot of heavy lifting. Wet, slick noises that are just on the right side of exaggerated. The goal is to fill the meter again to get the big finish, a creampie that seems to paint her insides with all the subtlety of a cannonball. You get the option to switch holes, there's a button for it, and depositing the royal seed in her ass feels like the game's true final boss. Missed opportunity not calling the achievement "A Whole New World Filled with Jizz" but what do I know. The whole thing is a fever dream of bad decisions and worse role models, and I can't stop thinking about how the carpet probably needs a deep clean now.
And then the actual getting down to it starts. I got distracted for a solid minute just watching the jiggle physics on that massive ass, it's hypnotic, like a lava lamp but significantly more likely to make you forget your own name. The whole "Arabian nights" aesthetic is just a thin coat of paint over a very straightforward, very explicit loop. You guide his, uh, "sword of truth" into her and the animation cycles are decent, not groundbreaking, but the sound design does a lot of heavy lifting. Wet, slick noises that are just on the right side of exaggerated. The goal is to fill the meter again to get the big finish, a creampie that seems to paint her insides with all the subtlety of a cannonball. You get the option to switch holes, there's a button for it, and depositing the royal seed in her ass feels like the game's true final boss. Missed opportunity not calling the achievement "A Whole New World Filled with Jizz" but what do I know. The whole thing is a fever dream of bad decisions and worse role models, and I can't stop thinking about how the carpet probably needs a deep clean now.
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👁 215.3K
💬 1
★★★☆☆
Sewer Doer
Cracked open my spreadsheet for this one. 7 playthroughs, 3 different capture angles, 2 ending variations, and a bonus loop that triggers if you let the timer hit zero on the third night. The stats are... well, the stats are what you'd expect from a browser game that loads in like 12 seconds.
The girl walks home through the same three streets every time. I've mapped them. Left path triggers the manhole scene 100% of the time, right path has a 40% chance of the alley grab, and the middle route is just a slower version of the left one with an extra 8 seconds of walking animation. Her skirt physics are surprisingly decent for something this unpolished. The way it flips up when the first tentacle catches her ankle, I've replayed that specific frame maybe more times than I should admit. The green monster design is basic, just a mass of limbs with no real body, but the way it spreads her legs apart, the slow deliberate stretch before anything penetrates, that's where the game actually earns its tags. The animation loops are short but they commit. Once she's fully wrapped up, tentacles around both wrists, one coiled around her thigh, the main one pushing into her while she squirms, the loop runs for about 45 seconds before cycling. Her expression shifts from panic to that glazed over look halfway through, which is a nice detail for a game that otherwise looks like it was made in a weekend.
Sound design is just wet squelching and her voice clips, which are fine until they start repeating every 12 seconds. I wish there was a gallery mode to skip the walking part entirely, but there isn't and won't be. The night setting means everything is dark, which hides the rough edges of the models. Smart choice honestly. The creature's texture looks like someone painted it with a single brush in MS Paint, but in the dark with the streetlamp flickering, it works. I keep coming back to track which tentacle does what first, because the order changes slightly between routes, and nobody else seems to have documented this properly yet. My spreadsheet says route A has the thigh coil before the wrist grab, route B reverses it. This matters to me.
The girl walks home through the same three streets every time. I've mapped them. Left path triggers the manhole scene 100% of the time, right path has a 40% chance of the alley grab, and the middle route is just a slower version of the left one with an extra 8 seconds of walking animation. Her skirt physics are surprisingly decent for something this unpolished. The way it flips up when the first tentacle catches her ankle, I've replayed that specific frame maybe more times than I should admit. The green monster design is basic, just a mass of limbs with no real body, but the way it spreads her legs apart, the slow deliberate stretch before anything penetrates, that's where the game actually earns its tags. The animation loops are short but they commit. Once she's fully wrapped up, tentacles around both wrists, one coiled around her thigh, the main one pushing into her while she squirms, the loop runs for about 45 seconds before cycling. Her expression shifts from panic to that glazed over look halfway through, which is a nice detail for a game that otherwise looks like it was made in a weekend.
Sound design is just wet squelching and her voice clips, which are fine until they start repeating every 12 seconds. I wish there was a gallery mode to skip the walking part entirely, but there isn't and won't be. The night setting means everything is dark, which hides the rough edges of the models. Smart choice honestly. The creature's texture looks like someone painted it with a single brush in MS Paint, but in the dark with the streetlamp flickering, it works. I keep coming back to track which tentacle does what first, because the order changes slightly between routes, and nobody else seems to have documented this properly yet. My spreadsheet says route A has the thigh coil before the wrist grab, route B reverses it. This matters to me.
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👁 15K
★★★☆☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And with "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even else, you knowthat anything is holding your focus.
Play with the #1 finest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 finest sex game on earth. Exactly why wait around? It really is free-for-all!
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👁 14.6K
★★★★★
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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👁 13.7K
★★★★★
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 12.8K
★★★★★
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