Town of Femdom: A Reluctant Hero
The grain sack split right across my chest and I just stood there, wheat spilling everywhere, because Lady Vex had decided that was the perfect moment to remind me exactly who owns this land. Not through rent or taxes. through other means. Her boots. My back. The usual. This game doesn't pretend to be anything else, it's a femdom fantasy wrapped in a farming sim that barely functions as a farming sim. You click dirt, you plant seeds, you harvest. The crops are just a timer between scenes where some impossibly endowed woman, or futa, or both, decides your farmer boy needs another lesson in his place.
The art is that glossy CG hentai style where everyone looks like they've been oiled up for a photoshoot, even the medieval peasants. Big tits are a given, physics optional. The writing is what gets me though. It's not good, but it's... specific. There's a scene with the blacksmith, a futa with arms thicker than my character's entire torso, where she "tests" a new plow harness on you. The dialogue is pure humiliation kink checklist stuff, calling you a worm, a dirt grubber, all that. And then the next scene is a tender moment with the alchemist who just wants to experiment with potions that make you more... receptive. The whiplash is real. I wish the choices mattered more than just picking which flavor of degradation you get next, but they don't, not really. It's a visual novel with a stamina bar.
Reminds me of that old game, Seeds of Chaos, but without any of the pretense of a grand story. This is more like a direct line to a specific fantasy. The simulator tag is a lie, by the way. You can't fail. Your farm is just a backdrop for getting pegged in a barn. Which, fine, that's what I signed up for. The medieval setting is just an excuse for leather and corsets and calling you a serf. It's not deep. It's not trying to be. It's a quick, dirty run through a world where every woman wants to own you, and honestly, after a long day of chasing leaderboard spots in actual games, sometimes you just want to click through a story where the only challenge is how many times you can read the word "pathetic" before it loses all meaning.
The art is that glossy CG hentai style where everyone looks like they've been oiled up for a photoshoot, even the medieval peasants. Big tits are a given, physics optional. The writing is what gets me though. It's not good, but it's... specific. There's a scene with the blacksmith, a futa with arms thicker than my character's entire torso, where she "tests" a new plow harness on you. The dialogue is pure humiliation kink checklist stuff, calling you a worm, a dirt grubber, all that. And then the next scene is a tender moment with the alchemist who just wants to experiment with potions that make you more... receptive. The whiplash is real. I wish the choices mattered more than just picking which flavor of degradation you get next, but they don't, not really. It's a visual novel with a stamina bar.
Reminds me of that old game, Seeds of Chaos, but without any of the pretense of a grand story. This is more like a direct line to a specific fantasy. The simulator tag is a lie, by the way. You can't fail. Your farm is just a backdrop for getting pegged in a barn. Which, fine, that's what I signed up for. The medieval setting is just an excuse for leather and corsets and calling you a serf. It's not deep. It's not trying to be. It's a quick, dirty run through a world where every woman wants to own you, and honestly, after a long day of chasing leaderboard spots in actual games, sometimes you just want to click through a story where the only challenge is how many times you can read the word "pathetic" before it loses all meaning.
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π 8K
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Inner Growth
Thalna lives underground. Not metaphorically. She literally spends her days in this grimy underworld where everyone wants a piece of her, and not in the sweet way. The whole thing feels deliberately rough around the edges, like someone drew it on a napkin then scanned it. That works for the setting actually. You get this sense of grime and bad decisions clinging to every corner.
The tattoo thing threw me off at first. You don't see many adult games fixating on body modification as a corruption marker, but here we are. Every time Thalna gets inked, it's like watching someone sign away another piece of their soul. The art during these scenes is surprisingly intimate for something so deliberately ugly. Not ugly in a bad way, ugly in a "this is the underworld and it should feel uncomfortable" way. The CG hentai scenes hit different when you know they're coming because of a choice you made three screens back. There's this one moment where she's getting marked up and the artist asks if she's sure. I clicked yes. She wasn't sure. Neither was I. The game doesn't care. It just keeps going, showing you the consequences with this flat affect that somehow makes everything more disturbing. I wish the dialogue had more bite to it sometimes, but the visual novel format means you're mostly just clicking through. That's fine. I've spent too much time on itch.io anyway.
What gets me is how the game remembers. Not in some fancy branching narrative way, but in this stubborn refusal to let you take back the moments where you pushed Thalna toward something awful. She changes. You see it in the CGs, in the way she carries herself. The underground stops being a place she's stuck in and starts being somewhere she belongs. That's the corruption working. Or maybe that's just what happens when you spend enough time somewhere. I keep thinking about whether any of these choices actually matter or if we're all just watching someone slide down a hill that was always going to be slippery. The game doesn't answer that question. I don't think it wants to.
The tattoo thing threw me off at first. You don't see many adult games fixating on body modification as a corruption marker, but here we are. Every time Thalna gets inked, it's like watching someone sign away another piece of their soul. The art during these scenes is surprisingly intimate for something so deliberately ugly. Not ugly in a bad way, ugly in a "this is the underworld and it should feel uncomfortable" way. The CG hentai scenes hit different when you know they're coming because of a choice you made three screens back. There's this one moment where she's getting marked up and the artist asks if she's sure. I clicked yes. She wasn't sure. Neither was I. The game doesn't care. It just keeps going, showing you the consequences with this flat affect that somehow makes everything more disturbing. I wish the dialogue had more bite to it sometimes, but the visual novel format means you're mostly just clicking through. That's fine. I've spent too much time on itch.io anyway.
What gets me is how the game remembers. Not in some fancy branching narrative way, but in this stubborn refusal to let you take back the moments where you pushed Thalna toward something awful. She changes. You see it in the CGs, in the way she carries herself. The underground stops being a place she's stuck in and starts being somewhere she belongs. That's the corruption working. Or maybe that's just what happens when you spend enough time somewhere. I keep thinking about whether any of these choices actually matter or if we're all just watching someone slide down a hill that was always going to be slippery. The game doesn't answer that question. I don't think it wants to.
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π 7.3K
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Six Serpents
You ever play something where the writing feels like it was translated through three different languages, then back, then someone just typed it up while distracted? Six Serpents has that energy. It's a Harry Potter parody, except everyone's got different names and the whole setup is Salazar Slytherin casting a curse that makes everyone in the school obey him. That's the premise. And honestly? The jank is part of the appeal.
The game throws you into this magic school where you're some student, and choices pop up constantly. Do you spy on the potions teacher? Do you sneak into the restricted section? Every decision leads to a sex scene, and the art is that very specific kind of hentai where the faces are just slightly off but the bodies are drawn with incredible attention. Big tits, thick thighs, the works. There's a scene with a professor in her classroom after hours that had me genuinely surprised. She's lecturing you about dark magic, then the curse kicks in, and suddenly she's bent over her own desk, begging for it. The dialogue during that part is so blunt. "Put it in me, student." No buildup, no romance, just pure curse logic.
But then you get a scene with a fellow student in the library and it's like the writer forgot what game they were making. She's talking about homework while riding you, and the text is so dry I laughed mid fap. Not a complaint. Sometimes that's what you want.
The pacing is all over the place. One minute you're choosing between potions ingredients, the next you're balls deep in the headmistress. No warning. Like eating a meal where the appetizer is crackers and the main course is a whole roasted pig dropped on the table. I wish there was more buildup to some encounters, but the game clearly doesn't care about my wishes. The curse mechanic is barely explained, you just kind of accept that everyone's horny and compliant. There's a scene with a ghost that makes zero sense. How do you fuck a ghost? The game doesn't explain. It just happens.
Some of the parody names are so lazy I had to squint. But then you'll hit a surprisingly hot moment with the dark arts teacher and forget all about it. The student characters all blur together after a while, same body type, same desperate dialogue. I kept clicking just to see what weirdness came next.
The game throws you into this magic school where you're some student, and choices pop up constantly. Do you spy on the potions teacher? Do you sneak into the restricted section? Every decision leads to a sex scene, and the art is that very specific kind of hentai where the faces are just slightly off but the bodies are drawn with incredible attention. Big tits, thick thighs, the works. There's a scene with a professor in her classroom after hours that had me genuinely surprised. She's lecturing you about dark magic, then the curse kicks in, and suddenly she's bent over her own desk, begging for it. The dialogue during that part is so blunt. "Put it in me, student." No buildup, no romance, just pure curse logic.
But then you get a scene with a fellow student in the library and it's like the writer forgot what game they were making. She's talking about homework while riding you, and the text is so dry I laughed mid fap. Not a complaint. Sometimes that's what you want.
The pacing is all over the place. One minute you're choosing between potions ingredients, the next you're balls deep in the headmistress. No warning. Like eating a meal where the appetizer is crackers and the main course is a whole roasted pig dropped on the table. I wish there was more buildup to some encounters, but the game clearly doesn't care about my wishes. The curse mechanic is barely explained, you just kind of accept that everyone's horny and compliant. There's a scene with a ghost that makes zero sense. How do you fuck a ghost? The game doesn't explain. It just happens.
Some of the parody names are so lazy I had to squint. But then you'll hit a surprisingly hot moment with the dark arts teacher and forget all about it. The student characters all blur together after a while, same body type, same desperate dialogue. I kept clicking just to see what weirdness came next.
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π 16.2K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to mischievous college girls to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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π 8.8K
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A Happy Marriage
Jim and Jenny have been married for five years, their sex life has slipped into a dull routine. Both crave to reignite the spark and dive back into thrilling sexual adventures. To shake things up, they've decided to involve Claire, a close friend of Jim's.
The twist? They each want to approach this affair their own way. This means the outcome could swing wildly between passion and chaos.
Jenny imagines herself seducing Claire with a slow, tantalizing tease, pushing boundaries gently but firmly. Meanwhile, Jim envisions a raw, unfiltered encounter, craving the wild abandon thatβs been missing.
Caught between these two desires, Claire becomes the center of a deliciously complicated triangle.
What will happen when these three collide in a whirlwind of lust, jealousy, and exploration?.
Dive into this provocative tale where every choice can lead to pleasure or peril.
Are you ready to join Jim, Jenny, and Claire as they push limits and discover new heights of ecstasy?.
Your next move could change everything - so donβt wait, start playing now.
The twist? They each want to approach this affair their own way. This means the outcome could swing wildly between passion and chaos.
Jenny imagines herself seducing Claire with a slow, tantalizing tease, pushing boundaries gently but firmly. Meanwhile, Jim envisions a raw, unfiltered encounter, craving the wild abandon thatβs been missing.
Caught between these two desires, Claire becomes the center of a deliciously complicated triangle.
What will happen when these three collide in a whirlwind of lust, jealousy, and exploration?.
Dive into this provocative tale where every choice can lead to pleasure or peril.
Are you ready to join Jim, Jenny, and Claire as they push limits and discover new heights of ecstasy?.
Your next move could change everything - so donβt wait, start playing now.
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π 6.5K
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Wracked
Two million bucks and a villa full of women who start out acting like they're at a church bake sale. My kind of social experiment. The setup is a reality show where everyone's supposed to be a contestant but really you're just a wolf in a house of sheep that are secretly wolves too. The whole thing runs on choices, little branching paths that feel like you're poking a hornet's nest with your dick.
There's this one contestant, I think her name was Veronica or maybe that's what I called her in my head. Prim posture, talks about "fair play" and "integrity" while wearing a top that's working overtime. Three rounds in and she's doing a striptease on the marble countertop like it's a contractual obligation. The game doesn't bother with smooth animations or whatever, it's deliberately rough around the edges, like someone filmed it on a phone they found in a taxi. That jank actually makes the corruption hit different. You're not watching polished porn stars, you're watching "real models" unravel. Or at least that's the fantasy it's selling.
The stripping contest mechanics are basically a minigame of psychological destruction. You pick dialogue options that sound innocent but land like a shovel to the face. "Oh, you're shy about your chest? Let's do a trust exercise." Next thing you know she's topless and the audience meter is going wild. I got genuinely annoyed at one point because the big boobs physics, or whatever approximation of physics this thing uses, kept clipping through her arm during a scene. Completely took me out of it. But then the next choice tree opened up and suddenly she's roleplaying as my "personal assistant" in front of everyone, calling me sir with this dead-eyed smile. The whiplash. The group dynamics get messy fast, alliances form and break over who's willing to debase themselves harder for screen time. It's not a romance sim, it's a documentary about the death of dignity with tits.
There's this one contestant, I think her name was Veronica or maybe that's what I called her in my head. Prim posture, talks about "fair play" and "integrity" while wearing a top that's working overtime. Three rounds in and she's doing a striptease on the marble countertop like it's a contractual obligation. The game doesn't bother with smooth animations or whatever, it's deliberately rough around the edges, like someone filmed it on a phone they found in a taxi. That jank actually makes the corruption hit different. You're not watching polished porn stars, you're watching "real models" unravel. Or at least that's the fantasy it's selling.
The stripping contest mechanics are basically a minigame of psychological destruction. You pick dialogue options that sound innocent but land like a shovel to the face. "Oh, you're shy about your chest? Let's do a trust exercise." Next thing you know she's topless and the audience meter is going wild. I got genuinely annoyed at one point because the big boobs physics, or whatever approximation of physics this thing uses, kept clipping through her arm during a scene. Completely took me out of it. But then the next choice tree opened up and suddenly she's roleplaying as my "personal assistant" in front of everyone, calling me sir with this dead-eyed smile. The whiplash. The group dynamics get messy fast, alliances form and break over who's willing to debase themselves harder for screen time. It's not a romance sim, it's a documentary about the death of dignity with tits.
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π 11.5K
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π 8.4K
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Simple Days
Oh honey, the voice acting in this thing. Sometimes it's so flat I thought my vibrator had more emotional range, but then there's this one scene where your boss is chewing you out and the actress just goes FULL telenovela, and I screamed. I literally screamed at my screen. The soundtrack is this weird lo-fi beat that loops for forty minutes and by the end you're either hypnotized or ready to commit crimes, I haven't decided which.
The CG scenes though. Listen. The artist clearly spent ALL their budget on rendering these absolutely ridiculous breasts, physics that make no sense, and then just gave up on the backgrounds. There's a sex scene in what I think is supposed to be an office but the desk looks like it was drawn by someone who's only ever heard furniture described to them over a bad phone connection. And I lived for it. The whole game has this energy of a horny teenager who discovered Blender last Tuesday and decided to make his entire fantasy life playable.
You're nineteen, you get a job, you make choices that supposedly matter. I clicked through half of them just to see if the neighbor's tits would finally pop out of that shirt and honestly the game delivered on that front. The family stuff gets weird fast, like "I need to call my therapist but also keep playing" weird. There's a car buying mechanic that I still don't understand and I've finished it twice. You just click and suddenly you own a sedan, I guess? Don't think about it.
The translation is a beautiful disaster. Characters will say things like "I am feeling very much desire for your body parts" and somehow that's hotter than if it was written properly. Just embrace the chaos. Skip the work minigame, it's broken. Focus on the neighbor route first, trust me.
The CG scenes though. Listen. The artist clearly spent ALL their budget on rendering these absolutely ridiculous breasts, physics that make no sense, and then just gave up on the backgrounds. There's a sex scene in what I think is supposed to be an office but the desk looks like it was drawn by someone who's only ever heard furniture described to them over a bad phone connection. And I lived for it. The whole game has this energy of a horny teenager who discovered Blender last Tuesday and decided to make his entire fantasy life playable.
You're nineteen, you get a job, you make choices that supposedly matter. I clicked through half of them just to see if the neighbor's tits would finally pop out of that shirt and honestly the game delivered on that front. The family stuff gets weird fast, like "I need to call my therapist but also keep playing" weird. There's a car buying mechanic that I still don't understand and I've finished it twice. You just click and suddenly you own a sedan, I guess? Don't think about it.
The translation is a beautiful disaster. Characters will say things like "I am feeling very much desire for your body parts" and somehow that's hotter than if it was written properly. Just embrace the chaos. Skip the work minigame, it's broken. Focus on the neighbor route first, trust me.
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π 5.7K
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Girl by accident
The whole thing runs on a weird mix of real photos and text boxes, which I didnβt expect to work. The models are just... people. Not renders. And sometimes the lighting is bad or the angle is awkward, like someoneβs vacation pics got hijacked by a smutty RPG. But that jank actually helps the vibe. It feels like a fever dream scrapbook, not a product. The genderswap tag isnβt just a costume change either. Your characterβs internal monologue shifts, slowly, and the game tracks little physiological details that most titles skip. Like, the first time you have to pee after the change, the text lingers on the confusion in a way thatβs both funny and genuinely disorienting.
The erotic scenes are text heavy, no animations, just paragraphs that sometimes go on too long about the texture of a bedsheet before getting to the point. But when they hit, they hit. Thereβs a sequence with a side character named Marco where the power dynamic flips three times in one conversation, and the game just lets you sit in the awkwardness. The humor is bone dry, often buried in the stat screen of all places. Your βDignityβ meter drops when you trip in heels, and I laughed out loud once then felt weird about it. The RPG mechanics are thin. Choices matter, but the stats feel like suggestions half the time. I wish the transformation had more visual stages instead of just text updates, but thatβs clearly not the budget they had.
Got stuck on a loop trying to romance the barista for an hour because I kept picking the βwittyβ dialogue options, which are all just bad puns. The game never punishes you for it, just lets you be unfunny forever. Thatβs a choice, I guess. The adventure tag is doing a lot of heavy lifting. Most of the game is talking in apartments and cafes, with one weird detour to a forest that feels like itβs from a completely different game. The real model thing makes the erotic parts feel more intrusive, like youβre reading someoneβs diary by accident. Not always in a good way. But I kept clicking. The therapist angle would have a field day with the desire threads here, how the transformation is treated less as a curse and more as a permission slip for things the character already wanted. Thatβs the part that sticks, not the sex scenes themselves but the quiet moments right before, where the text just describes a hand hovering over a doorknob for way too long.
The erotic scenes are text heavy, no animations, just paragraphs that sometimes go on too long about the texture of a bedsheet before getting to the point. But when they hit, they hit. Thereβs a sequence with a side character named Marco where the power dynamic flips three times in one conversation, and the game just lets you sit in the awkwardness. The humor is bone dry, often buried in the stat screen of all places. Your βDignityβ meter drops when you trip in heels, and I laughed out loud once then felt weird about it. The RPG mechanics are thin. Choices matter, but the stats feel like suggestions half the time. I wish the transformation had more visual stages instead of just text updates, but thatβs clearly not the budget they had.
Got stuck on a loop trying to romance the barista for an hour because I kept picking the βwittyβ dialogue options, which are all just bad puns. The game never punishes you for it, just lets you be unfunny forever. Thatβs a choice, I guess. The adventure tag is doing a lot of heavy lifting. Most of the game is talking in apartments and cafes, with one weird detour to a forest that feels like itβs from a completely different game. The real model thing makes the erotic parts feel more intrusive, like youβre reading someoneβs diary by accident. Not always in a good way. But I kept clicking. The therapist angle would have a field day with the desire threads here, how the transformation is treated less as a curse and more as a permission slip for things the character already wanted. Thatβs the part that sticks, not the sex scenes themselves but the quiet moments right before, where the text just describes a hand hovering over a doorknob for way too long.
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π 7.5K
π¬ 1
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My Best Deal
Stepping in as the hero is paid in the strangest ways. In a split second, youβre yanking a daring girl away from an oncoming giant vehicle, only to find that the very next minute a goddess from another realm is holding a deep conversation with you. Luckily for you, this goddess reveals herself to be the enchantress of passion, prepared to give you a do-over.
She offers you the chance to step once more into the living world and undo the wrong turns you took. But hereβs the catch - are your so-called missteps actually faults?
Do you really need to correct what happened?
Will changing the story lead to salvation or destruction? It falls solely on you to decide.
Every choice you make echoes through the threads of fate sending shocks through your destiny. The heroine you saved, the goddess who gave you the chance, every detail is tied to your decisions. Enter a world where mercy and madness intermingle based on your will, and feel the raw pulse of possibility coursing through your veins.
So, are you prepared to face yourself and the shadows of your past? Dare to rewrite the script written in blood and desire? The goddess waits - her promise shimmering as your only way forward. The power to change your destiny isnβt given lightly - itβs earned.
Step into the chaos, taste temptation, and set your own terms. Will your choices bring redemption, or unleash deeper darkness? The way back is open, but only if you have the nerve to walk it. Time to test the edges of fate - take control immediately and live the legend thatβs as tangled as it is intoxicating.
She offers you the chance to step once more into the living world and undo the wrong turns you took. But hereβs the catch - are your so-called missteps actually faults?
Do you really need to correct what happened?
Will changing the story lead to salvation or destruction? It falls solely on you to decide.
Every choice you make echoes through the threads of fate sending shocks through your destiny. The heroine you saved, the goddess who gave you the chance, every detail is tied to your decisions. Enter a world where mercy and madness intermingle based on your will, and feel the raw pulse of possibility coursing through your veins.
So, are you prepared to face yourself and the shadows of your past? Dare to rewrite the script written in blood and desire? The goddess waits - her promise shimmering as your only way forward. The power to change your destiny isnβt given lightly - itβs earned.
Step into the chaos, taste temptation, and set your own terms. Will your choices bring redemption, or unleash deeper darkness? The way back is open, but only if you have the nerve to walk it. Time to test the edges of fate - take control immediately and live the legend thatβs as tangled as it is intoxicating.
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π 8K
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This Time
the stopwatch is a cheap plastic thing from a cereal box probably but it works. that's the whole game right there. one second you're this washed up firefighter with a beer gut and a missing friend and the next you've got your hand frozen midair reaching for something you shouldn't. the cg hentai scenes hit different when the girl is literally a statue. you can just... look. for as long as you want. the corruption tag isn't lying either. first few times you use the watch it's almost cute. peek at a skirt. move a strand of hair. then by chapter three you're doing things that would make the guy from that one manga with the schoolgirls blush. and the game doesn't judge you which is somehow worse.
the visual novel parts between the time stops are actually trying to be a real story. something about a friend who vanished and a fire that happened years ago. i skimmed most of it. the dialogue has that translated feel where characters say things like "i am going to the store now for purchasing of items" and you just nod along. but then you get another choice and the domination path opens up and suddenly you're not just stopping time you're making them aware of it. that's when the game gets mean. there's a scene with a nurse that i had to put my phone down after. not because it was too much but because i realized i was grinning.
the art style is inconsistent. some cgs look like they were drawn by someone who really studied anatomy and others look like a first year art student's patreon. the stopwatch mechanic is literally just a button that says "stop time" and then you click on things. no puzzles no timers no consequences. except the choices do matter i think. there's a meter that fills up with something called "chaos" and i still don't know what it does after three playthroughs. maybe that's the point. the game's called In This Time and i keep thinking about that title. in this time you're a creep. in this time you're a hero. in this time you're just a guy who found a watch and ruined everything. the missing friend subplot resolves in a way that made me feel genuinely bad. then i reloaded and made worse choices.
the visual novel parts between the time stops are actually trying to be a real story. something about a friend who vanished and a fire that happened years ago. i skimmed most of it. the dialogue has that translated feel where characters say things like "i am going to the store now for purchasing of items" and you just nod along. but then you get another choice and the domination path opens up and suddenly you're not just stopping time you're making them aware of it. that's when the game gets mean. there's a scene with a nurse that i had to put my phone down after. not because it was too much but because i realized i was grinning.
the art style is inconsistent. some cgs look like they were drawn by someone who really studied anatomy and others look like a first year art student's patreon. the stopwatch mechanic is literally just a button that says "stop time" and then you click on things. no puzzles no timers no consequences. except the choices do matter i think. there's a meter that fills up with something called "chaos" and i still don't know what it does after three playthroughs. maybe that's the point. the game's called In This Time and i keep thinking about that title. in this time you're a creep. in this time you're a hero. in this time you're just a guy who found a watch and ruined everything. the missing friend subplot resolves in a way that made me feel genuinely bad. then i reloaded and made worse choices.
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π 9.5K
π¬ 2
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