I keep clicking through the same scene with Victoria like a moron, thinking maybe this time the dialogue tree will let me not be a complete piece of shit. It doesn't. The game knows what you're here for and it's not going to pretend otherwise. My phone's been buzzing with work emails for the last twenty minutes and I'm sitting here watching this guy come back from his adoptive dad's funeral and immediately start... well. The ledger thing is actually kind of interesting, this whole club business with shady money trails, but let's be real I'm not replaying sections to piece together financial crimes.
The AI art is weirdly inconsistent. Sometimes Kayla looks like she's in her twenties, other times the rendering makes her face go all smooth like a mannequin. Maya's ass in that one scene by the pool though. That's where the budget went. You can tell. The animations are basically slideshows with some subtle movement, nothing fancy, but the corruption path with the mom has this moment where she catches you looking and the expression shift is genuinely good. Like, uncomfortable good. The kind where you remember you're supposed to be grieving your father figure and instead you're... yeah.
I spent way too long trying to unlock the voyeur scene with the younger sister. The trigger conditions are stupidly specific and the game doesn't hint at them at all. Had to dig through forum posts where people were just as confused. Something about needing to check the ledger entries in a specific order before talking to Victoria on day three. Who designs this shit. The blackmail subplot with the club's accountant goes nowhere interesting but the sex scene attached to it is one of the better animated ones so whatever. I'm not here for plot coherence. The harem route locks you out of the mystery stuff entirely which makes no sense but also I respect the commitment to making you choose between being a detective and being a degenerate. Most games just let you have both.