Right, so here is the thing about a point and click adventure set in a sci-fi future where the big draw is big tits and voyeurism. The role models are a mess, and honestly, I kind of admire it for not pretending otherwise. Jack, our male protagonist, is a prisoner of his past mistakes, which the description says like it’s a deep philosophy. In the first scene, you’re just some guy in a crappy room, and the game wastes no time. You click on a shower vent and, oh look, silhouette of the neighbor. It’s like the design meeting was just someone saying “let’s make Rear Window but hornier and with 3DCG renders that are trying their best from like, 2015.” The humor lands sometimes, usually when it’s not trying to. Jack’s inner monologue about getting a second chance at life directly followed by him trying to angle a camera is a narrative whiplash that tells you everything.
The female characters are... a study in extremes. If you’re grading on the Bechdel test, you’ll fail immediately, but as a showcase of exaggerated 3D models, it’s like opening a specific kind of Pixiv folder. There’s a colleague with an ass that defies space travel physics. I stumbled into a romance branch by accident while trying to fix a console, which felt authentic to how dumb decisions happen. Trying to figure out how to use an inventory keycard to get into a medical bay while the game’s cursor lingers over a character’s chest is a unique form of multitasking. The voyeurism isn’t subtle, it’s the main gameplay loop aside from the sci-fi plot about "problems still common after 1000 years." That plot is mostly just a loading screen between the nudity. The deliberate lack of polish is the point. It’s like the devs knew exactly what they were doing, leaving the edges rough on purpose so you feel like you’re getting away with something. The sound design is mostly just looping ambient hum that made me check if my actual PC was overheating. The romance path with the scientist lady, if you can call it that. Her character model’s proportions get more absurd in every scene. 3DCG body types here have their own gravity system. I think the game forgot to auto-save once and I lost a whole set of peeping scenarios. That stung.