The elf has a dick. A big one. That’s the first thing I noticed, not the generic forest clearing backdrop that looks like it was ripped from a RPG Maker asset pack from 2004. The animation just loops, this redhead futa elf stroking her massive cock, and I’m sitting there thinking about how the cumshot physics feel… off. Like someone watched one slo-mo video and called it a day. The liquid just appears, doesn’t really shoot, just materializes near the tip. For a game that’s basically just six animated scenes, you’d think they’d nail the one moment it’s all building toward.
Speaking of six scenes, you pick a location from a menu and bam, you’re in it. No setup, no fight even though there’s a “fight” tag. Maybe the fight is against my own expectations? One scene has some furry action that I genuinely didn’t expect, a wolf thing that just starts going at it. The model clipping is hilarious, tails phasing through torsos like a Bethesda game. The monster sex one in the cave has this creature that reminds me of a digimon, I can’t unsee it, and now you won’t either. The sound design is what gets me. There’s this one wet slapping noise that’s too loud, just absolutely dominating the mix. I had to alt-tab to check if my headphones were broken. They weren’t.
The whole thing feels like someone’s first SFM project they dumped onto a site and forgot about. The redhead elf is the star, she’s in a couple of the locations, and her design is the only one with any real thought. The others feel like placeholders. I kept clicking back to her scene because at least the loop is hypnotic after a while. The stiffness of the animations, the dead eyes, it’s almost a vibe. Not a good one, but a vibe. Don’t go in expecting a game. It’s a flipbook you click through. The fight tag is a lie. Maybe the real fight was the boners we lost along the way.