I keep thinking about the girl with the mechanical wings. Not because she was hard to find, but because the battle against her was so damn anticlimactic. You spend all this time hunting through the Earth area, right? And the regular girls, they have these little quirks, these tiny bits of personality that flash up when you finally corner them. One of them, I swear, she just laughs and says something about her tea getting cold. That stuck with me more than the legendary fights.
The whole thing is this weird mix of steampunk and fantasy, like someone threw gears and magic into a blender and forgot to put the lid on. The tactics part, it's there but it's... loose. You move, you attack, sometimes the girls have abilities that make you rethink your approach. Other times you just click and win. The audio, when it actually plays, is this tinny little victory chime that sounds like it was recorded in a bathroom. I wish there was more of it. The developer says they lowered the graphics to 80% and honestly, it shows. The borrowed artwork, which they're upfront about, varies wildly. Some portraits are genuinely hot, others look like they were stretched wrong.
What was I saying? Oh, the hidden girls. Seven of them scattered around. I found three before I got bored and looked up a guide. The HOF answer thing, I still don't know what that means. The game asks for feedback but then throws this cryptic request at you. The Earth and Sky areas being fully playable now is nice, I guess, but the whole thing feels like a sketch. A horny, confused sketch where you're hunting girls in a world that can't decide if it wants to be a hentai or a strategy game. The legendary girls should feel special but they're just tankier versions with slightly different art. I keep coming back though. Not because it's good, but because it's strange. Like finding a dirty magazine in a library book about clockwork.