Kaer Morhen's crumbling walls and there's Ciri, sword in hand, looking at me like I'm supposed to know what the fuck I'm doing. The trainer setup here isn't some gentle hand-holding bullshit, it's more like you're the voice in her head pushing her toward glory or absolute filth. Reminds me of that old Akabur stuff but with Witcher flavor, you know? The alchemy minigame is actually kinda tedious, mixing herbs while she's bent over the table and the camera just... lingers. Not complaining about that part.
The corruption path hits different than most parody games. Watched her go from determined witcher-in-training to something else entirely during a scene with a leshen, and I won't spoil it but the animation quality surprised me for a browser game. The combat training sequences are where the real meat is though, pun absolutely intended. Failed a dodge roll once and the punishment scene that followed had me questioning my life choices in the best way. Wish there was more variety in the monster encounters, but what's there works. The restoration of the keep feels grindy sometimes, collecting materials while Ciri's in the background doing... things. Actually that's not true, the grind is whatever, it's the waiting between certain scenes that kills me.
The magic training scenes are where this thing really shines. Got her levitating objects and the spell backfired, clothes just... gone. The writing during those moments has this crude charm that fits the whole "what if the Witcher was just hornier" vibe. Some dialogue options feel like they were translated through three different languages but honestly that adds to the janky appeal. The Ciri model is recognizable enough from the games, though her proportions get... generous in certain scenes. Not that I'm measuring. The whole thing's got that specific energy of a Patreon project that knows exactly what it is and doesn't pretend otherwise. Just wish the save system was more forgiving because replaying sections to see alternate corruption outcomes gets old fast.