Pussymon 20
The teleport item is bugged. I put it in my bag like the dev said, clicked it, and ended up inside a rock formation near the volcano. Could see Blazgodon’s old lava pool clipping through my character’s torso. Honestly kind of hot in a glitchy way, watching the fire animations overlap with the player sprite while I was stuck there for three minutes.
Pussymon episode 20 is exactly what you think. It’s a Flash era RPG where you wander around collecting monster girls and then, well. The new volcano map has this weirdly detailed ash particle effect that nobody asked for, but the actual encounter triggers are so finicky you’ll hump the air next to a Viflameber six times before the interaction registers. When it does though. The animation for Viflamemja’s new scene has her tail doing something that doesn’t quite match the anatomy but I rewound it four times anyway. There’s seven new creatures and I only found five before the teleport betrayed me. The mysterious woods near Halloween town have this purple fog that makes the whole screen look like a broken GPU, and one of the new Pussymon there has a transformation sequence that’s basically just the same sprite with bigger tits but the sound effect they used is straight from an old RPG Maker sample pack and it triggered some kind of nostalgia boner I’m not proud of.
The quest design is whatever. Go here, battle, capture, repeat. But the battle system has this weird rhythm where if you spam the second option the enemy AI gets confused and skips turns. I beat the volcano boss without taking damage and felt nothing. Then immediately got wiped by a random encounter in the woods because I was distracted by the furry bat girl’s idle animation. She stretches her wings and her chest does this bounce that’s completely unrealistic but I failed the capture three times on purpose. The humor is accidental half the time, dialogue that’s supposed to be sexy reading like a horny teenager’s first fanfic. One NPC told me her “flame burns brightest when she’s dominated” and I snorted energy drink out my nose. Still clicked the interaction. Still watched all 25 new animations even though half of them clip through the background assets. The teleport system is a good idea for the full version but right now it’s a trap. Don’t use it near the volcano. Or do. I’m not your dad.
Pussymon episode 20 is exactly what you think. It’s a Flash era RPG where you wander around collecting monster girls and then, well. The new volcano map has this weirdly detailed ash particle effect that nobody asked for, but the actual encounter triggers are so finicky you’ll hump the air next to a Viflameber six times before the interaction registers. When it does though. The animation for Viflamemja’s new scene has her tail doing something that doesn’t quite match the anatomy but I rewound it four times anyway. There’s seven new creatures and I only found five before the teleport betrayed me. The mysterious woods near Halloween town have this purple fog that makes the whole screen look like a broken GPU, and one of the new Pussymon there has a transformation sequence that’s basically just the same sprite with bigger tits but the sound effect they used is straight from an old RPG Maker sample pack and it triggered some kind of nostalgia boner I’m not proud of.
The quest design is whatever. Go here, battle, capture, repeat. But the battle system has this weird rhythm where if you spam the second option the enemy AI gets confused and skips turns. I beat the volcano boss without taking damage and felt nothing. Then immediately got wiped by a random encounter in the woods because I was distracted by the furry bat girl’s idle animation. She stretches her wings and her chest does this bounce that’s completely unrealistic but I failed the capture three times on purpose. The humor is accidental half the time, dialogue that’s supposed to be sexy reading like a horny teenager’s first fanfic. One NPC told me her “flame burns brightest when she’s dominated” and I snorted energy drink out my nose. Still clicked the interaction. Still watched all 25 new animations even though half of them clip through the background assets. The teleport system is a good idea for the full version but right now it’s a trap. Don’t use it near the volcano. Or do. I’m not your dad.
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